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Mission Ready Design
STATUS: ON SCENE

Moving Backgrounds

Animated, GPU-light backdrops — movement with no video weight. None of these are static images.
BG 01

Status Ticker

Infinite scrolling banner for hiring notices, alerts, or announcements. Pulls the eye without a single click.

USE: ALERTS / HIRING
BG 02

Marquee Photo Wall

Dual-direction scrolling photo rows. Turns a folder of apparatus or crew shots into living atmosphere. Pauses on hover.

USE: GALLERY / HERO
BG 03

Signal Field

Animated constellation grid rendered on canvas — movement with no video weight, loads fast even on a station PC.

USE: HERO ATMOSPHERE
BG 04

Flow Field

WebGL fragment shader — a liquid red current that never repeats. GPU-rendered, runs at 60fps behind any hero.

USE: WEBGL HERO
BG 05

Light Rails

Radiating signal lines pulsing from center — reads like a dispatch radar sweep. Pure canvas, zero images.

USE: WEBGL ACCENT
BG 06

Ember Cloud

Drifting noise nebula in brand red — a moody, cinematic backdrop for a hero or full-page section.

USE: WEBGL ATMOSPHERE

Interactive Modules

Hover and operate each one — these are the touches that make a site feel built, not assembled.
loading 3D scene…
MOD 01

3D Robot (Spline)

Live interactive 3D scene embedded from Spline — drag to spin the model. Drops into any build; ⛶ for fullscreen.

USE: INTERACTIVE 3D
OLD SITE · 1998 — TABLE LAYOUT

Welcome to our Homepage

Click here for info ▸ contact us ▸ guestbook

MISSION READY · 2026 REBUILD
Built to Respond.
// drag to compare
MOD 02

Redesign Reveal

Drag-to-compare slider. Drop in their current dated site against your rebuild — the most persuasive thing on a pitch page.

USE: PITCH / PROOF
UNIT 7 · READY
PUMP
PANEL
// hover to engage
MOD 03

Depth Cards

Cursor-reactive 3D tilt with reactive lighting. Makes product shots, apparatus photos, or staff cards feel physical instead of flat.

USE: PRODUCT / ROSTER
MOD 04

Magnetic Controls

Buttons that lean toward the cursor. A small bit of life that pulls the eye straight to your recruitment or contact action.

USE: RECRUITMENT CTA
0
CALLS / YR
0%
RETENTION
0
STATIONS
MOD 05

Live Counters

Numbers that count up as they scroll into view. Turns run volume, response times, or savings into something people feel.

USE: STATS / IMPACT
ALWAYS READY
MOD 06

Decode Headlines

Headlines that resolve out of static like a dispatch readout. Tactical, attention-grabbing, surprisingly readable on mobile.

USE: HERO HEADLINE
MOD 07

Dotted Globe

A draggable rotating dot-sphere on canvas — auto-spins, grab to rotate. For coverage maps, regional reach, or recruiting across a service area.

USE: COVERAGE / REACH
CURSOR-REACTIVE
Spotlight Glow
Move your cursor across the card — the border lights up where you point.
MOD 08

Spotlight Glow

A border and glow that track the cursor. Subtle depth that makes feature cards and pricing tiles feel alive.

USE: FEATURE CARDS
ARMED 0
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